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flatfish
*nix forums Guru Wannabe


Joined: 27 Feb 2005
Posts: 144

PostPosted: Thu Jun 15, 2006 2:03 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

On Wed, 14 Jun 2006 19:27:29 -0300, Shmuel (Seymour J.) Metz wrote:

Quote:
In <8H_jg.40559$771.2794@edtnps89>, on 06/14/2006
at 08:53 PM, chev@dont.com (Chevdo) said:

-- Chevdo, wondering if linux-loonies are the new mac-loonies in
terms of level of obnoxious stupidity.

No, your grip on first place is unshakable. I've never met a Mac user
as irrational as you.

*PLONK*


Spoken like a true Linux user!

--
flatfish+++
"Why do they call it a flatfish?"
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Laurence Payne
*nix forums beginner


Joined: 07 Jun 2006
Posts: 7

PostPosted: Thu Jun 15, 2006 3:19 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

On Wed, 14 Jun 2006 19:18:24 -0700, Bob Cain
<arcane@arcanemethods.com> wrote:

Quote:
The Atari ST is a home/personal computer that was commercially popular
from 1985 to the early 1990s. It was released by Atari in 1985. The "ST"
officially stands for "Sixteen/Thirty-two", which referred to the
Motorola 68000's 16-bit external bus and 32-bit internals.

Nah, it was for Sam Tremail who had bought Atari and fathered the ST.

So it was said. But he denied it.
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Bob Cain
*nix forums beginner


Joined: 22 Nov 2005
Posts: 3

PostPosted: Thu Jun 15, 2006 7:54 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

Laurence Payne wrote:
Quote:
On Wed, 14 Jun 2006 19:18:24 -0700, Bob Cain
arcane@arcanemethods.com> wrote:

The Atari ST is a home/personal computer that was commercially popular
from 1985 to the early 1990s. It was released by Atari in 1985. The "ST"
officially stands for "Sixteen/Thirty-two", which referred to the
Motorola 68000's 16-bit external bus and 32-bit internals.
Nah, it was for Sam Tremail who had bought Atari and fathered the ST.

So it was said. But he denied it.

Yes, I remember that but given his legendary ego no one believed him. :-)

FWIW I might have had the first one to fall into consumer hands. When
I read the rumors of its debut I somehow managed to find the Chicago
distributer that would be handling that area and called him. We had a
really interesting conversation about its potential. He told me that
they hadn't even reached distributers yet but he would give me a call
as soon as he had one in hand. He soon did and I raced to Chicago
that day to get one from him. When I got there it hadn't yet made it
through his receiving dept. :-)

I was extremely disappointed that it came with no programming
capabilities except Logo and nothing was yet available from vendors.
I was designing and coding embedded control 68000 systems at the time
and it looked a perfect vehicle to carry my experience home with to
develop something useful in what I thought might be a big user market.
Alas, the day job got really intense about that time and except for
introducing my daughter to programming via Logo I'm afraid I didn't
get much use out of it.


Bob
--

"Things should be described as simply as possible, but no simpler."

A. Einstein
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Chevdo
*nix forums beginner


Joined: 14 Jun 2006
Posts: 6

PostPosted: Thu Jun 15, 2006 10:46 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

In article <l138m3-2vu.ln1@nomad.mishnet>, jedi@nomad.mishnet says...
Quote:

A company like Steinberg is most certainly going to have samples of
the relevant hardware and drivers before they are available to the general
public. This is SOP for the GAMES industry for crying out loud. If there's
a variant of kilobuck productivity software for which this is not the case
then that would be truely sad.

Are you really claiming that EA has a more rigorous development
process than Steinberg?


I am now since you brought it up but it wasn't a factor in my original
debunking of your sillyness. Are you so dense that you think Steinberg makes
more than 1/100th the profits Electronic Arts does? If you don't realize that
the video games industry is the most profitable industry besides the contraband
narcotics industry, then at least your incredibly high level of stupidity is
consistent...
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Noone
*nix forums beginner


Joined: 09 Nov 2005
Posts: 3

PostPosted: Thu Jun 15, 2006 11:11 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

Quote:
Linux users and computer games in the same sentence is an oxymoron.
Unless of course you are talking about Tetris or Pacman or something like
that.

Don't forget, they have GIMP! Smile That's the funnest game I've played on
Linux Smile
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flatfish
*nix forums Guru Wannabe


Joined: 27 Feb 2005
Posts: 144

PostPosted: Fri Jun 16, 2006 12:02 am    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

On Thu, 15 Jun 2006 22:46:19 +0000, Chevdo wrote:

Quote:

I am now since you brought it up but it wasn't a factor in my original
debunking of your sillyness. Are you so dense that you think Steinberg makes
more than 1/100th the profits Electronic Arts does? If you don't realize that
the video games industry is the most profitable industry besides the contraband
narcotics industry, then at least your incredibly high level of stupidity is
consistent...

Linux users and computer games in the same sentence is an oxymoron.
Unless of course you are talking about Tetris or Pacman or something like
that.


--
flatfish+++
"Why do they call it a flatfish?"
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Ram
*nix forums Guru Wannabe


Joined: 01 Mar 2005
Posts: 247

PostPosted: Fri Jun 16, 2006 12:18 am    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

flatfish+++ wrote:
Quote:
On Thu, 15 Jun 2006 22:46:19 +0000, Chevdo wrote:

I am now since you brought it up but it wasn't a factor in my original
debunking of your sillyness. Are you so dense that you think Steinberg makes
more than 1/100th the profits Electronic Arts does? If you don't realize that
the video games industry is the most profitable industry besides the contraband
narcotics industry, then at least your incredibly high level of stupidity is
consistent...

Linux users and computer games in the same sentence is an oxymoron.
Unless of course you are talking about Tetris or Pacman or something like
that.



Personally I play UT2004 and Doom3 natively in Linux, last time I played
Pacman was before I had me ST or was it on me ST.


Ram
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Jim
*nix forums Guru


Joined: 20 Feb 2005
Posts: 609

PostPosted: Fri Jun 16, 2006 12:37 am    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

flatfish+++ wrote:
Quote:
On Fri, 16 Jun 2006 00:18:18 +0000, Ram wrote:


flatfish+++ wrote:

On Thu, 15 Jun 2006 22:46:19 +0000, Chevdo wrote:


I am now since you brought it up but it wasn't a factor in my original
debunking of your sillyness. Are you so dense that you think Steinberg makes
more than 1/100th the profits Electronic Arts does? If you don't realize that
the video games industry is the most profitable industry besides the contraband
narcotics industry, then at least your incredibly high level of stupidity is
consistent...

Linux users and computer games in the same sentence is an oxymoron.
Unless of course you are talking about Tetris or Pacman or something like
that.



Personally I play UT2004 and Doom3 natively in Linux, last time I played
Pacman was before I had me ST or was it on me ST.


Ram


But that's about it for Linux unless you want to use cedaga or other
clusterfucks to run games.



I'm not particularly fussed about games for Linux. That's what the
emulators on my XBox and the /thousands/ of games therefor, are for. My
PCs are there for work.

--
When all else fails...
Use a hammer.

http://dotware.co.uk

Some people are like Slinkies
They serve no particular purpose
But they bring a smile to your face
When you push them down the stairs.
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Ram
*nix forums Guru Wannabe


Joined: 01 Mar 2005
Posts: 247

PostPosted: Fri Jun 16, 2006 12:46 am    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

Jim wrote:
Quote:
flatfish+++ wrote:
On Fri, 16 Jun 2006 00:18:18 +0000, Ram wrote:


flatfish+++ wrote:

On Thu, 15 Jun 2006 22:46:19 +0000, Chevdo wrote:


I am now since you brought it up but it wasn't a factor in my
original debunking of your sillyness. Are you so dense that you
think Steinberg makes more than 1/100th the profits Electronic Arts
does? If you don't realize that the video games industry is the
most profitable industry besides the contraband narcotics industry,
then at least your incredibly high level of stupidity is consistent...

Linux users and computer games in the same sentence is an oxymoron.
Unless of course you are talking about Tetris or Pacman or something
like
that.



Personally I play UT2004 and Doom3 natively in Linux, last time I
played Pacman was before I had me ST or was it on me ST.


Ram


But that's about it for Linux unless you want to use cedaga or other
clusterfucks to run games.



There quite a few others FPS that work too.

Cedega does a good job, there not much of a performance hit with using it.


Quote:

I'm not particularly fussed about games for Linux. That's what the
emulators on my XBox and the /thousands/ of games therefor, are for. My
PCs are there for work.


My PCs are for fun, the PC at work is for work


Ram
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flatfish
*nix forums Guru Wannabe


Joined: 27 Feb 2005
Posts: 144

PostPosted: Fri Jun 16, 2006 1:33 am    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

On Fri, 16 Jun 2006 00:18:18 +0000, Ram wrote:

Quote:
flatfish+++ wrote:
On Thu, 15 Jun 2006 22:46:19 +0000, Chevdo wrote:

I am now since you brought it up but it wasn't a factor in my original
debunking of your sillyness. Are you so dense that you think Steinberg makes
more than 1/100th the profits Electronic Arts does? If you don't realize that
the video games industry is the most profitable industry besides the contraband
narcotics industry, then at least your incredibly high level of stupidity is
consistent...

Linux users and computer games in the same sentence is an oxymoron.
Unless of course you are talking about Tetris or Pacman or something like
that.



Personally I play UT2004 and Doom3 natively in Linux, last time I played
Pacman was before I had me ST or was it on me ST.


Ram

But that's about it for Linux unless you want to use cedaga or other
clusterfucks to run games.


--
flatfish+++
"Why do they call it a flatfish?"
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flatfish
*nix forums Guru Wannabe


Joined: 27 Feb 2005
Posts: 144

PostPosted: Fri Jun 16, 2006 1:53 am    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

On Fri, 16 Jun 2006 00:37:02 +0000, Jim wrote:

Quote:

I'm not particularly fussed about games for Linux. That's what the
emulators on my XBox and the /thousands/ of games therefor, are for. My
PCs are there for work.

Me either.
I'm only making a point.
--
flatfish+++
"Why do they call it a flatfish?"
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Linonut
*nix forums beginner


Joined: 01 Jun 2006
Posts: 6

PostPosted: Fri Jun 16, 2006 1:02 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

After takin' a swig o' grog, Bob Cain belched out this bit o' wisdom:

Quote:
I was extremely disappointed that it came with no programming
capabilities except Logo and nothing was yet available from vendors.
I was designing and coding embedded control 68000 systems at the time
and it looked a perfect vehicle to carry my experience home with to
develop something useful in what I thought might be a big user market.
Alas, the day job got really intense about that time and except for
introducing my daughter to programming via Logo I'm afraid I didn't
get much use out of it.

I got heavily into MIDI transcribing (personal use only) using the Atari
ST and EditTrack. I'd listen to tapes over and over and over and
attempt to render them on a cheesy consumer keyboard (Casio and Yamaha).

Then I bought a 386SX PC and a copy of Cakewalk for DOS, and eventually
gave the Atari away to a real musician.

Lately, I've been writing C code at home hot and heavy, and have no
desire to do any more MIDI or wave-editing. I have a Roland MT-32 just
sitting here gathering dust.

Chris

Ooooh, time for a World Cup game, buh-bye!

--
/\ STOP! This post has not passed Microsoft Logo testing to verify its
/ \ compatibility with Microsoft FUD. Microsoft strongly recommends
/ !! \ you stop reading this post, and consult a poster with FUD
/______\ certification. [ Continue Anyway ] [ STOP Reading ]
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JEDIDIAH
*nix forums Guru Wannabe


Joined: 28 Feb 2005
Posts: 242

PostPosted: Fri Jun 16, 2006 1:38 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

On 2006-06-15, Chevdo <chev@dont.com> wrote:
Quote:
In article <l138m3-2vu.ln1@nomad.mishnet>, jedi@nomad.mishnet says...

A company like Steinberg is most certainly going to have samples of
the relevant hardware and drivers before they are available to the general
public. This is SOP for the GAMES industry for crying out loud. If there's
a variant of kilobuck productivity software for which this is not the case
then that would be truely sad.

Are you really claiming that EA has a more rigorous development
process than Steinberg?


I am now since you brought it up but it wasn't a factor in my original
debunking of your sillyness. Are you so dense that you think Steinberg makes
more than 1/100th the profits Electronic Arts does? If you don't realize that

So now you are trying to bullshit us into believing that Steinberg's
business model is not really viable and then that should be used as an excuse
for them to not bother to test their software with the relevant hardware.
That's fine by me. Such admissions make for great advocay of Free Software
in general. Nevermind pro audio.



Quote:
the video games industry is the most profitable industry besides the contraband
narcotics industry, then at least your incredibly high level of stupidity is
consistent...


The historically high prices of commercial Unix applications is
starting to less and less egregious.

--
Apple: Because a large harddrive is for power users.
|||
/ | \
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Chevdo
*nix forums beginner


Joined: 14 Jun 2006
Posts: 6

PostPosted: Sat Jun 17, 2006 9:55 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

In article <asoam3-e6u.ln1@nomad.mishnet>, jedi@nomad.mishnet says...
Quote:

On 2006-06-15, Chevdo <chev@dont.com> wrote:
In article <l138m3-2vu.ln1@nomad.mishnet>, jedi@nomad.mishnet says...

A company like Steinberg is most certainly going to have samples of
the relevant hardware and drivers before they are available to the general
public. This is SOP for the GAMES industry for crying out loud. If there's
a variant of kilobuck productivity software for which this is not the case
then that would be truely sad.

Are you really claiming that EA has a more rigorous development
process than Steinberg?


I am now since you brought it up but it wasn't a factor in my original
debunking of your sillyness. Are you so dense that you think Steinberg
makes
more than 1/100th the profits Electronic Arts does? If you don't realize
that

So now you are trying to bullshit us into believing that Steinberg's
business model is not really viable and then that should be used as an excuse
for them to not bother to test their software with the relevant hardware.
That's fine by me. Such admissions make for great advocay of Free Software
in general. Nevermind pro audio.

Your babbling is so idiotic and non-sensical that I have to talk over you
rather than to you, because addressing gibberish doesn't work. Steinberg isn't
responsible for making their software work with hardware interfaces. The
people who make hardware interfaces are responsible for making their drivers
work with windows, and Steinberg is responsible for making their software work
with windows. Now, Steinberg surpassed Microsoft in the audio driver
department and developed ASIO drivers all by themselves. But again, it's up to
audio-interface manufacturers to make ASIO drivers for their hardware. And as
long as those ASIO drivers are written properly, they will work with
Steinberg and every other company's software that has properly implimented ASIO
support. If an audio interface doesn't work with Steinberg's software, it's
the audio interface manufacturer's problem, not Steinberg's. It's not
Steinberg's job to do every other company's work for them.

That's reality. Your gibberish is fiction.
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Mr. Tapeguy
*nix forums beginner


Joined: 17 Jun 2006
Posts: 1

PostPosted: Sat Jun 17, 2006 10:42 pm    Post subject: Re: "linux pro audio" an oxymoron Reply with quote

flatfish+++ wrote:
Quote:
On Wed, 07 Jun 2006 09:46:24 -0700, Gunnar wrote:


Anal Fissure wrote:
Professional audio is yet another area where linux has proven to be an
abject failure. Just look at the sad and pathetic bungleware you are
reduced to dealing with in linux:

rosegarden
muse
hydrogen

What is wrong with those applications?I can do pretty much the same
functions with Rosegarden as I can with Cubase SX3 and Rosegarden isn't
going to cost me $500 and treat me like a thief when I lose my dongle.

I think for those with an anti-Apple, anti-Windows or pro-Linux bent,
if you find satisfaction in using the OS and its audio applications,
more power to ya. The Linux enthusiasts are a community unto
themselves and can always communicate for support.

I wouldn't recommend it for someone working in the mainstream
commercial audio production business nor a newbie looking for something
more industry standard with broad-based support.

Craig

http://www.pro-tape.com

Adobe - AKG - Apple - Audio Technica - Chandler - Digidesign - MAM-A
(Mitsui) - Marantz - Maxell - Quantegy - Primera - Ritek/Ridata -
Samson - Sennheiser - Sony - Waves
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