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hamei *nix forums beginner
Joined: 28 Mar 2005
Posts: 6
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Posted: Mon Mar 28, 2005 11:24 pm Post subject:
Re: More Quake2 benchmarks - quake2_benchmark.xls (0/1)
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Emmanuel Florac wrote:
| Quote: | BTW Excel runs very poorly on IRIX.
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That's true - but Open Office *will* open an excel file for
those je.... oops, sorry Robert ! Anyway, it's a useful tool
to have. Thanks, freeware guys ! Now how do we get version 2 ? |
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Emmanuel Florac *nix forums Guru Wannabe
Joined: 21 May 2005
Posts: 109
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Posted: Mon Mar 28, 2005 11:52 am Post subject:
Re: More Quake2 benchmarks - quake2_benchmark.xls (0/1)
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Le Sun, 27 Mar 2005 10:01:30 +0200, Benjamin Gawert a écrit :
| Quote: | That's
what binary groups are for, so better post Your excel sheet there and set
a link with the msg id here.
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BTW Excel runs very poorly on IRIX. better post some ABS, SIAG, OpenOffice
or CSV file.
--
Si ça a l'air facile, c'est difficile. Si ça a l'air difficile, c'est
carrément impossible. Si ça a l'air impossible, c'est un compilateur
Ada.
Théorème de Stockmayer. |
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Benjamin Gawert *nix forums Guru Wannabe
Joined: 24 Mar 2005
Posts: 190
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Posted: Sun Mar 27, 2005 6:01 am Post subject:
Re: More Quake2 benchmarks - quake2_benchmark.xls (0/1)
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Robert Ramsey wrote:
| Quote: | P.S. - I'm attaching an excel spreadsheet with the same info. It's
easier to read.
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It's not. Most news servers remove attachments made in non-binary groups
because attachments usually contain SPAM and viri/worms, and the netiquette
also forbids posting attachments in non-binary groups. That's what binary
groups are for, so better post Your excel sheet there and set a link with
the msg id here.
Benjamin |
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Robert Ramsey *nix forums beginner
Joined: 27 Mar 2005
Posts: 20
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Posted: Sun Mar 27, 2005 1:18 am Post subject:
More Quake2 benchmarks - quake2_benchmark.xls (0/1)
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Hello,
Hello,
Last Feb. I posted some benchmarks from some SGIs at work. I've added
a few more systems to that list.
The benchmarks were collected using "timerefresh" on a newly started
game on level 1.
Quake 2 Benchmarks
------------------
Onyx350
4x700Mhz IP53 R16K
2048MB RAM
V12 Graphics
1600x1200x60
Default OpenGL
30.1 FPS
Software
12.7 FPS
1280x1024x60
Default OpenGL
44.3 FPS
Software
18.9 FPS
1024x768x60
Default OpenGL
60.1 FPS
Software
24.4 FPS
800x600x60
Default OpenGL
60.1 FPS
Software
47.2 FPS
------------------
------------------
Octane2
2x600Mhz IP30 R14K
2048MB RAM
V12 Graphics
1600x1200x60
Default OpenGL
30.1 FPS
Software
10.5 FPS
1280x1024x60
Default OpenGL
44.1 FPS
Software
14.8 FPS
1024x768x60
Default OpenGL
60.2 FPS
Software
24.6 FPS
800x600x60
Default OpenGL
60.2 FPS
Software
39 FPS
------------------
------------------
O2
1x255Mhz IP32 R10K
256MB RAM
CRM Graphics
1024x768x60
Default OpenGL
16.7 FPS
Software
9.8 FPS
800x600x60
Default OpenGL
24.2 FPS
Software
14.5 FPS
------------------
------------------
Octane
1x195Mhz IP30 R10k
384MB RAM
SI Graphics
800x600x72
Default OpenGL
NOT TESTED
Software
12.1 FPS
640x480x72
Default OpenGL
0.48 FPS
Software
17.3 FPS
------------------
------------------
Octane
2x300Mhz IP30 R12k
1GB RAM
SI Graphics
800x600x72
Default OpenGL
NOT TESTED
Software
20.4 FPS
640x480x72
Default OpenGL
0.76 FPS
Software
29.9 FPS
------------------
------------------
Octane
2x300Mhz IP30 R12k
1GB RAM
EMXI Graphics
1024x768x72
Default OpenGL
27.4 FPS
Software
10.8 FPS
800x600x72
Default OpenGL
35.5 FPS
Software
20.2 FPS
640x480x72
Default OpenGL
48.4 FPS
Software
30.3 FPS
------------------
Enjoy!
-Rob Ramsey
P.S. - I'm attaching an excel spreadsheet with the same info. It's
easier to read. |
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